ResErectTM - conversion and import tools
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Start with any object.

A low polygon Tube Primitive is shown here

ResErect can convert surfaces into Splines

...and much more...

Instantly rebuild the object into logical Splines

This object now has perfectly circular Splines for its inner and outer circumference, and rectangular Splines for the sides.

Surface is automatically generated with Surf-iT (also from GHOST 3D)

Change the configuration in seconds.

When ResErecting Meshes you can assign interpolation to the Splines.

Object is rebuilt and optimized, and the curves react the way you want.

Surface is automatically generated with Surf-iT (also from GHOST 3D)


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